![]() The issue starts when the game detects both real and emulated controllers while you only want it to recognize the latter. If the games you are playing don't even detect your real controller, then all good. No no, you end-up with 2 controllers: the real and the emulated one. This put you in a problematic situation: you don't end-up just with the emulated controller that you want to use. So you start using a remapping program ( x360ce / XOutput / UCR / etc ) to do so. Imagine the following scenario: you have a generic gamepad that you want to "convert" into a XInput Device (a Xbox 360 controller) or DualShock 4, since most games are already pre-configured to these controllers, or maybe your game doesn't even detect your generic one as it is. ![]() (If you've previously installed the software go to 3rd section if you want to skip to installation go to 4th section.)
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